At the same time, h gives credit to video games, fr being dazzling. Tis is in the way he thinks video games have a storyline. Tis is what makes him prefer to play video games than watch a film or read a novel. Athough a novel has a storyline too, oe might not be able to concentrate on it for a few more hours like they can do with video games. Bissel thinks films do not have a storyline in the same way as video games. Wat makes appealing to Blissel is the fact that the player of the game is the one in control; terefore, i can never get boring.
Aart from this, Bissel thinks playing video games creates another world for a person. Tey can escape the real world life, ad get into another world, wich they create themselves while playing video games. Bissel justifies this with his depressing moments when he would get a break by playing video games. Nnetheless, tis excerpt describes in detail, Bissel’s descent into the world of Fallout 3, avideo has themes that are a reflection of his own compulsions that are self-destructive (Blissel 353-5).
I this excerpt, Bissel generally discusses the relevance and importance of video games in people’s social lives. H as well defends video games from those biased against them. Hwever, Bissel’s stand with regard to the importance of video games in the cultural aspect is quite ambivalent. Hre, h compares video games to the traditional art forms such as novels and films. Cmparison shows both the negative and positive sides of video games. Nnetheless, comes is that video games, t a larger extent, sow a greater degree of incompatibility with the traditional art forms.
Bissel purpose is quite clear in this excerpt. H aims at showing the importance of video games in society. Tis however, eds up in a two-sided argument, a one cannot establish whether video games are good or bad for one to engage in. Tis is because Blissel has criticized, ad at the same time defended video games, bsing on his experiences playing them. Terefore, i remains for the to decide video games should be encouraged or not.
Bissel engages in an argument, wen he talks about video games in a critical manner, rvealing both their positives and negatives. Athough this excerpt does not show him taking a stand, tis is a debate or an argument, wich the readers themselves can complete, ad make their own. ..
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